setVelocity: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| | |game1= ofp | ||
|version1= 1.80 | |||
|1. | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |arg= local | ||
Line 11: | Line 28: | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| | |descr= Sets [[velocity]] vector of an object in m/s. | ||
| | {{Feature|important|Since {{GVI|arma3|2.06|size= 0.75}} each velocity component is limited to the range +-5000 m/s.}} | ||
| | |s1= object [[setVelocity]] vector | ||
| | |p1= object: [[Object]] | ||
| [[Nothing]] | |p2= vector: [[Array]] format [[Vector3D]] | ||
|x1= < | |r1= [[Nothing]] | ||
|x1= <sqf>_truck1 setVelocity [20, 0, 0];</sqf> | |||
|x2= Advanced method used for relative acceleration: | |x2= Advanced method used for relative acceleration: | ||
< | <sqf> | ||
_dir = | _vel = velocity _vehicle; | ||
_dir = getDir _vehicle; | |||
_vehicle | _additionalSpeed = 10; // in m/s | ||
(_vel | _vehicle setVelocity [ | ||
(_vel | (_vel select 0) + (sin _dir * _additionalSpeed), | ||
(_vel | (_vel select 1) + (cos _dir * _additionalSpeed), | ||
(_vel select 2) // horizontal only | |||
]; | ]; | ||
</ | </sqf> | ||
|[[velocity]] | |seealso= [[velocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]] | ||
}} | }} | ||
{{Note | |||
|user= ffur2007slx2_5 | |||
|timestamp= 20140620165000 | |||
|text= {{GVI|arma3|1.22}} [[setVelocity]] will be affected by [[setDir]] and [[setVectorDirAndUp]], so use it after them. | |||
}} | |||
Latest revision as of 04:14, 27 November 2023
Description
- Description:
- Sets velocity vector of an object in m/s.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object setVelocity vector
- Parameters:
- object: Object
- vector: Array format Vector3D
- Return Value:
- Nothing
Examples
- Example 1:
- _truck1 setVelocity [20, 0, 0];
- Example 2:
- Advanced method used for relative acceleration:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 20, 2014 - 16:50 (UTC)
- 1.22 setVelocity will be affected by setDir and setVectorDirAndUp, so use it after them.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.80
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect