setRank: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "")
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{{RV|type=command
{{RV|type=command


| arma1
|game1= arma1
|version1= 1.00


|1.00
|game2= arma2
|arg= global
|version2= 1.00
|eff= local
 
|game3= arma2oa
|version3= 1.50
 
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50
 
|arg= local
|eff= global


|gr1= Unit Identity
|gr1= Unit Identity


| Sets rank of given unit.
|descr= Sets rank of given unit.


Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL. <br><br>
{{Feature|arma3|Before {{arma3}} v1.68 and in previous titles, this command was {{Icon|globalArgument|32}} {{Icon|localEffect|32}}.}}


{{Feature|arma3| Since Arma 3 v1.67 this command is {{Icon|localArgument|32}} {{Icon|globalEffect|32}}}}
|s1= unitName [[setRank]] rank


| unitName '''setRank''' rank
|p1= unitName: [[Object]]


|p1= unitName: [[Object]]
|p2= rank: [[String]] - one of:
{{Columns|4|
* {{hl|"PRIVATE"}}
* {{hl|"CORPORAL"}}
* {{hl|"SERGEANT"}}
* {{hl|"LIEUTENANT"}}
* {{hl|"CAPTAIN"}}
* {{hl|"MAJOR"}}
* {{hl|"COLONEL"}}
}}


|p2= rank: [[String]]
|r1= [[Nothing]]


| [[Nothing]]
|x1= <sqf>player setRank "COLONEL";</sqf>
 
|x1= <code>[[player]] '''setRank''' "COLONEL"</code>


| [[rank]], [[setUnitRank]]
|seealso= [[rank]] [[setUnitRank]]
}}
}}


<dl class="command_description">
{{Note
<!-- Note Section BEGIN -->
|user= Wolfrug
<dd class="notedate">Posted on Mar 26, 2009 - 19:24</dd>
|timestamp= 20090326192400
<dt class="note">[[User:Wolfrug|Wolfrug]]<dd class="note">
|text= Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc).
Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
<dd class="notedate">Posted on April 12, 2014</dd>
}}
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dd class="note">Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)
<BR><BR>
<!-- Note Section END -->
</dl>


 
{{Note
{{GameCategory|arma1|Scripting Commands}}
|user= Waffle SS.
{{GameCategory|arma2|Scripting Commands}}
|timestamp= 20140412203900
{{GameCategory|arma3|Scripting Commands}}
|text= Behavior when used on players in multiplayer seems unpredictable. ({{arma3}} 1.00)
{{GameCategory|tkoh|Scripting Commands}}
}}

Latest revision as of 18:00, 29 April 2023

Hover & click on the images for description

Description

Description:
Sets rank of given unit.
Arma 3
Before Arma 3 v1.68 and in previous titles, this command was GAGlobal LELocal.
Groups:
Unit Identity

Syntax

Syntax:
unitName setRank rank
Parameters:
unitName: Object
rank: String - one of:
  • "PRIVATE"
  • "CORPORAL"
  • "SERGEANT"
  • "LIEUTENANT"
  • "CAPTAIN"
  • "MAJOR"
  • "COLONEL"
Return Value:
Nothing

Examples

Example 1:
player setRank "COLONEL";

Additional Information

See also:
rank setUnitRank

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Wolfrug - c
Posted on Mar 26, 2009 - 19:24 (UTC)
Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
Waffle SS. - c
Posted on Apr 12, 2014 - 20:39 (UTC)
Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)