isBleeding: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>") |
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|game1= arma3 | |game1= arma3 | ||
|version1= 0.50 | |version1= 0.50 | ||
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|descr= Returns whether the unit is bleeding. | |descr= Returns whether the unit is bleeding. | ||
|s1= | |s1= [[isBleeding]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>if (isBleeding player) then { player groupChat "I'm bleeding!!"; };</sqf> | ||
|seealso= [[getBleedingRemaining]] | |seealso= [[getBleedingRemaining]] [[isBurning]] [[setBleedingRemaining]] | ||
}} | }} |
Latest revision as of 22:42, 28 June 2022
Description
- Description:
- Returns whether the unit is bleeding.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isBleeding unit
- Parameters:
- unit: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
Notes
-
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