velocity: Difference between revisions
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BrettMayson (talk | contribs) mNo edit summary |
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|game1= ofp | |game1= ofp | ||
|version1= 1.80 | |version1= 1.80 | ||
|game2= ofpe | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= arma1 | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma2 | |game4= arma2 | ||
|version4= 1.00 | |version4= 1.00 | ||
|game5= arma2oa | |game5= arma2oa | ||
|version5= 1.50 | |||
|version5= 1. | |||
|game6= tkoh | |game6= tkoh | ||
|version6= 1.00 | |version6= 1.00 | ||
|game7= arma3 | |game7= arma3 | ||
|version7= 0.50 | |version7= 0.50 | ||
Line 37: | Line 30: | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|r1= [[Array]] | |r1= [[Array]] format [[Vector3D]] | ||
|x1= < | |x1= <sqf>_vector = velocity jeep;</sqf> | ||
|x2= < | |x2= <sqf>if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };</sqf> | ||
|seealso= [[setVelocity]] | |seealso= [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]] | ||
}} | }} |
Latest revision as of 09:38, 16 June 2024
Description
- Description:
- Returns the velocity of the object as vector in m/s.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.80
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation