setTowParent: Difference between revisions
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Lou Montana (talk | contribs) m (Fix local arg based on Omon XR feedback (on Discord)) |
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{{RV|type=command | {{RV|type=command | ||
|game1= | |game1= arma3 | ||
|version1= 2.06 | |version1= 2.06 | ||
|arg= global | |arg= local | ||
|eff= global | |||
| | |descr= | ||
{{{!}} class="wikitable float-right align-center-col-2 align-center-col-3" | |||
! Simulation | |||
! Towable | |||
! Can Tow | |||
{{!}}- | |||
{{!}} CarX | |||
{{!}} {{Icon|checked}} | |||
{{!}} {{Icon|checked}} | |||
{{!}}- | |||
{{!}} TankX | |||
{{!}} {{Icon|unchecked}} | |||
{{!}} {{Icon|checked}} | |||
{{!}}- | |||
{{!}} AirplaneX | |||
{{!}} {{Icon|unchecked}} | |||
{{!}} {{Icon|unchecked}} | |||
{{!}}- | |||
{{!}} BoatX | |||
{{!}} {{Icon|unchecked}} | |||
{{!}} {{Icon|unchecked}} | |||
{{!}}} | |||
Allows a vehicle to be towed by another. This loosens the towed vehicle's brakes and turns its steering wheels toward the towing vehicle. | |||
Supposed to be used together with a rope connecting both vehicles. | Supposed to be used together with a rope connecting both vehicles. | ||
|mp= {{Feature|warning|If a [[player]] enters the | |mp= {{Feature|warning| | ||
If a [[player]] enters the towing vehicle, the towed one will try to change its locality to be local to that [[player]].<!-- | |||
--> This might be problematic if there is another [[player]] already in the towed vehicle.<!-- | |||
--> It is recommended to not have anyone in the towed vehicle! | |||
}} | |||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
Line 18: | Line 43: | ||
|gr2= Ropes and Sling Loading | |gr2= Ropes and Sling Loading | ||
|s1= towedVehicle [[ | |s1= towedVehicle [[setTowParent]] towingVehicle | ||
|p1= towedVehicle: [[Object]] - | |p1= towedVehicle: [[Object]] - vehicle of type CarX (no tanks, no aircrafts, no boats) | ||
|p2= towingVehicle: [[Object]] - | |p2= towingVehicle: [[Object]] - vehicle of type CarX or TankX (no aircrafts, no boats) | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf> | ||
_towedVehicle [[ | { moveOut _x } forEach crew _towedVehicle; // make sure nobody is in the towed vehicle | ||
_towedVehicle lock true; // make sure everybody stays out of it | |||
ropeCreate [_bobcat, [0,-5,0], _towedVehicle, [0,2,0]]; | |||
_towedVehicle setTowParent _bobcat; | |||
</sqf> | |||
|seealso= [[ropeCreate]] | |seealso= [[getTowParent]] [[ropeCreate]] | ||
}} | }} |
Latest revision as of 20:09, 1 April 2024
Description
- Description:
-
Simulation Towable Can Tow CarX TankX AirplaneX BoatX Allows a vehicle to be towed by another. This loosens the towed vehicle's brakes and turns its steering wheels toward the towing vehicle.
Supposed to be used together with a rope connecting both vehicles. - Multiplayer:
- Groups:
- Object ManipulationRopes and Sling Loading
Syntax
- Syntax:
- towedVehicle setTowParent towingVehicle
- Parameters:
- towedVehicle: Object - vehicle of type CarX (no tanks, no aircrafts, no boats)
- towingVehicle: Object - vehicle of type CarX or TankX (no aircrafts, no boats)
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- getTowParent ropeCreate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note