setRank: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|arg= | |version2= 1.00 | ||
|eff= | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|arg= local | |||
|eff= global | |||
|gr1= Unit Identity | |gr1= Unit Identity | ||
| Sets rank of given unit. | |descr= Sets rank of given unit. | ||
{{Feature|arma3|Before {{arma3}} v1.68 and in previous titles, this command was {{Icon|globalArgument|32}} {{Icon|localEffect|32}}.}} | |||
|s1= unitName [[setRank]] rank | |||
| unitName | |||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
|p2= rank: [[String]] | |p2= rank: [[String]] - one of: | ||
{{Columns|4| | |||
* {{hl|"PRIVATE"}} | |||
* {{hl|"CORPORAL"}} | |||
* {{hl|"SERGEANT"}} | |||
* {{hl|"LIEUTENANT"}} | |||
* {{hl|"CAPTAIN"}} | |||
* {{hl|"MAJOR"}} | |||
* {{hl|"COLONEL"}} | |||
}} | |||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>player setRank "COLONEL";</sqf> | ||
|seealso= [[rank]] | |seealso= [[rank]] [[setUnitRank]] | ||
}} | }} | ||
{{Note | |||
|user= Wolfrug | |||
|timestamp= 20090326192400 | |||
|text= Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). | |||
Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change. | That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change. | ||
}} | |||
{{Note | |||
{{ | |user= Waffle SS. | ||
|timestamp= 20140412203900 | |||
{{ | |text= Behavior when used on players in multiplayer seems unpredictable. ({{arma3}} 1.00) | ||
}} |
Latest revision as of 18:00, 29 April 2023
Description
- Description:
- Sets rank of given unit.
- Groups:
- Unit Identity
Syntax
- Syntax:
- unitName setRank rank
- Parameters:
- unitName: Object
- rank: String - one of:
- "PRIVATE"
- "CORPORAL"
- "SERGEANT"
- "LIEUTENANT"
- "CAPTAIN"
- "MAJOR"
- "COLONEL"
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- rank setUnitRank
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Mar 26, 2009 - 19:24 (UTC)
- Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
- Posted on Apr 12, 2014 - 20:39 (UTC)
- Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Identity
- Scripting Commands: Global Effect