isText: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=")
m (Some wiki formatting)
 
(7 intermediate revisions by the same user not shown)
Line 2: Line 2:


|game1= arma1
|game1= arma1
|version1= 1.00
|version1= 1.00


|game2= arma2
|game2= arma2
|version2= 1.00
|version2= 1.00


|game3= arma2oa
|game3= arma2oa
 
|version3= 1.50
|version3= 1.51


|game4= tkoh
|game4= tkoh
|version4= 1.00
|version4= 1.00


|game5= arma3
|game5= arma3
|version5= 0.50
|version5= 0.50


Line 25: Line 20:
|descr= Checks if config entry represents a text value.
|descr= Checks if config entry represents a text value.


|s1= '''isText''' config
|s1= [[isText]]  config


|p1= config: [[Config]]
|p1= config: [[Config]]
Line 31: Line 26:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_isText = '''isText''' ([[configFile]] >> "CfgVehicles") {{cc|false}}</code>
|x1= <sqf>_isText = isText (configFile >> "CfgVehicles") // false</sqf>


|x2= <code>_isText = '''isText''' ([[configFile]] >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") {{cc|true}}</code>
|x2= <sqf>_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true</sqf>


|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]]
|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]]
}}
}}

Latest revision as of 16:18, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks if config entry represents a text value.
Groups:
Config

Syntax

Syntax:
isText config
Parameters:
config: Config
Return Value:
Boolean

Examples

Example 1:
_isText = isText (configFile >> "CfgVehicles") // false
Example 2:
_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true

Additional Information

See also:
getText getNumber isArray isClass isNumber

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note