isClass

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Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Check if config entry represents config class.

Syntax

Syntax:
Boolean = isClass config
Parameters:
config: Config
Return Value:
Boolean

Examples

Example 1:
_ok = isClass (configFile >> "CfgVehicles"); Result is true.

Additional Information

Multiplayer:
-
See also:
configFileconfig/nameconfigNamecountgetArraygetTextgetNumberinheritsFromisArrayisNumberisTextselect

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on March 2, 2007 - 01:17
Kronzky
This command allows you to check for the presence of an addon. isClass (configFile >> "cfgVehicles" >> "MyCustomCar") will return true if the addon "MyCustomCar" is installed, and false if it is not installed. You will have to know under which class the addon is categorized (in this case "cfgVehicles") to be able to use the right config path.
Posted on Mar 31, 2014 - 15:45
ffur2007slx2_5
(ArmA3 ver 1.14) According to BI Dev Karel Mořický, BIS_fnc_getCfgIsClass provides a comfortable workaround with custom config under description.ext compared with isClass. (But as a function created specifically for A3 campaign, it is in no way intended as a replacement for isClass. So it is not suggested to use it for configFile classes. But isClass instead.) E.g. ["Something1","Something2","Something3"] call bis_fnc_getCfgIsClass
//Same as isClass (missionconfigfile >> "Something1" >> "Something2" >> "Something3")

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