controlNull: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| arma1 |1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$1") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2 | |game2= arma2 | ||
Line 18: | Line 18: | ||
|gr1= GUI Control | |gr1= GUI Control | ||
| A non-existing [[Control]]. To compare non-existent objects use [[isNull]] or [[isEqualTo]] (see examples). | |descr= A non-existing [[Control]]. To compare non-existent objects use [[isNull]] or [[isEqualTo]] (see examples). | ||
| [[controlNull]] | |s1= [[controlNull]] | ||
|r1= [[Control]] | |r1= [[Control]] | ||
|x1= < | |x1= <sqf>if (_myCtrl isEqualTo controlNull) then { hint "_myCtrl is null!"; };</sqf> | ||
|x2= < | |x2= <sqf> | ||
controlNull == controlNull; // returns false | |||
isNull controlNull; // returns true | |||
controlNull isEqualTo controlNull; // returns true | |||
</sqf> | |||
|x3= < | |x3= <sqf>str controlNull; // No control</sqf> | ||
|seealso= [[displayNull]] | |seealso= [[displayNull]] [[grpNull]] [[locationNull]] [[objNull]] [[taskNull]] [[teamMemberNull]] [[scriptNull]] [[configNull]] [[typeName]] [[isNull]] | ||
}} | }} | ||
Latest revision as of 19:43, 3 September 2024
Description
- Description:
- A non-existing Control. To compare non-existent objects use isNull or isEqualTo (see examples).
- Groups:
- GUI Control
Syntax
- Syntax:
- controlNull
- Return Value:
- Control
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- displayNull grpNull locationNull objNull taskNull teamMemberNull scriptNull configNull typeName isNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control