setFeatureType: Difference between revisions
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The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false. | The limit is 500 map/static objects and 200 dynamic objects including config features and auto features (flying helicopters, airplanes). When limit is reached, function returns false. | ||
|s1= | |s1= object [[setFeatureType]] type | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
Line 25: | Line 25: | ||
|x1= Set a building to be always rendered: | |x1= Set a building to be always rendered: | ||
< | <sqf>building setFeatureType 2;</sqf> | ||
|seealso= [[setViewDistance]] | |seealso= [[setViewDistance]] [[setObjectViewDistance]] | ||
}} | }} | ||
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<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2017-10-10 - 16:18 (UTC)</dd> | ||
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt> | <dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt> | ||
<dd class="note"> | <dd class="note"> |
Latest revision as of 23:12, 13 May 2023
Description
- Description:
- Enable/disable object as a feature/landmark. Possible feature types:
- 0 - Feature disabled
- 1 - Object is always visible within object view distance
- 2 - Object is always visible within terrain view distance
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object setFeatureType type
- Parameters:
- object: Object
- type: Number - the desired feature type
- Return Value:
- Boolean
Examples
- Example 1:
- Set a building to be always rendered:
building setFeatureType 2;
Additional Information
- See also:
- setViewDistance setObjectViewDistance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2017-10-10 - 16:18 (UTC)
- Waffle SS.
- For world objects, command effect persists after mission restart. Map must be reloaded to automatically revert setting.