setRank: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|version5= 0.50 | |version5= 0.50 | ||
|arg= | |arg= local | ||
|eff= | |eff= global | ||
|gr1= Unit Identity | |gr1= Unit Identity | ||
Line 23: | Line 23: | ||
|descr= Sets rank of given unit. | |descr= Sets rank of given unit. | ||
{{Feature|arma3|Before {{arma3}} v1.68 and in previous titles, this command was {{Icon|globalArgument|32}} {{Icon|localEffect|32}}.}} | |||
|s1= unitName [[setRank]] rank | |||
|s1= unitName | |||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
|p2= rank: [[String]] | |p2= rank: [[String]] - one of: | ||
{{Columns|4| | |||
* {{hl|"PRIVATE"}} | |||
* {{hl|"CORPORAL"}} | |||
* {{hl|"SERGEANT"}} | |||
* {{hl|"LIEUTENANT"}} | |||
* {{hl|"CAPTAIN"}} | |||
* {{hl|"MAJOR"}} | |||
* {{hl|"COLONEL"}} | |||
}} | |||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>player setRank "COLONEL";</sqf> | ||
|seealso= [[rank]] | |seealso= [[rank]] [[setUnitRank]] | ||
}} | }} | ||
{{Note | |||
|user= Wolfrug | |||
|timestamp= 20090326192400 | |||
|text= Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). | |||
That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change. | |||
}} | |||
{{Note | |||
|user= Waffle SS. | |||
|timestamp= 20140412203900 | |||
|text= Behavior when used on players in multiplayer seems unpredictable. ({{arma3}} 1.00) | |||
}} | |||
Latest revision as of 18:00, 29 April 2023
Description
- Description:
- Sets rank of given unit.
- Groups:
- Unit Identity
Syntax
- Syntax:
- unitName setRank rank
- Parameters:
- unitName: Object
- rank: String - one of:
- "PRIVATE"
- "CORPORAL"
- "SERGEANT"
- "LIEUTENANT"
- "CAPTAIN"
- "MAJOR"
- "COLONEL"
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- rank setUnitRank
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Mar 26, 2009 - 19:24 (UTC)
- Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
- Posted on Apr 12, 2014 - 20:39 (UTC)
- Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Identity
- Scripting Commands: Global Effect