waypointAttachedVehicle: Difference between revisions

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|descr= Gets the vehicle attached to the waypoint.
|descr= Gets the vehicle attached to the waypoint.
<br>A vehicle can be attached to a waypoint by
<br>A vehicle can be attached to a waypoint by
*creating the waypoint on top of the vehicle in the [[2D Editor]]
* creating the waypoint on top of the vehicle in the [[2D Editor]]
*using [[waypointAttachVehicle]]
* using [[waypointAttachVehicle]]


|s1= '''waypointAttachedVehicle''' waypoint
|s1= [[waypointAttachedVehicle]] waypoint


|p1= waypoint: [[Array]] - Format [[Waypoint]]
|p1= waypoint: [[Array]] - format [[Waypoint]]


|r1= [[Object]]
|r1= [[Object]]


|x1= <code>[[waypointAttachedVehicle]] [groupOne, 1];</code>
|x1= <sqf>waypointAttachedVehicle [groupOne, 1];</sqf>


|x2= <code>[[waypointAttachedVehicle]] [<nowiki/>[[group]] [[player]], [[currentWaypoint]] [[group]] [[player]];<nowiki>]</nowiki></code>
|x2= <sqf>waypointAttachedVehicle [group player, currentWaypoint group player];</sqf>


|seealso= [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]]
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]]
}}
}}

Latest revision as of 15:29, 8 November 2023

Hover & click on the images for description

Description

Description:
Gets the vehicle attached to the waypoint.
A vehicle can be attached to a waypoint by
Groups:
Waypoints

Syntax

Syntax:
waypointAttachedVehicle waypoint
Parameters:
waypoint: Array - format Waypoint
Return Value:
Object

Examples

Example 1:
waypointAttachedVehicle [groupOne, 1];
Example 2:
waypointAttachedVehicle [group player, currentWaypoint group player];

Additional Information

See also:
attachObject attachTo attachedObjects attachedTo lightAttachObject triggerAttachVehicle attachedObject

Notes

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