posScreenToWorld: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|r1= [[Array]] - world position in format [x,y,0] | |r1= [[Array]] - world position in format [x,y,0] | ||
|x1= < | |x1= <sqf>_worldCoord = _control posScreenToWorld _ScreenCoord;</sqf> | ||
|x2= < | |x2= <sqf>_worldCoord = _control posScreenToWorld [_x, _y];</sqf> | ||
|x3= < | |x3= <sqf>_worldCoord = _control posScreenToWorld [0.5, 0.5];</sqf> | ||
|seealso= [[posWorldToScreen]] [[ctrlMapScreenToWorld]] | |seealso= [[posWorldToScreen]] [[ctrlMapScreenToWorld]] [[ctrlMapWorldToScreen]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2007-04-07 - 10:03</dd> | ||
<dt class="note">[[User:LowFly|LowFly]]</dt> | <dt class="note">[[User:LowFly|LowFly]]</dt> | ||
<dd class="note">''Notes:'' | <dd class="note">''Notes:'' | ||
Line 48: | Line 48: | ||
The return Array is in 2D, you can use it with all set-position commands. | The return Array is in 2D, you can use it with all set-position commands. | ||
< | <sqf> | ||
_y = returnArray | _x = returnArray select 0; | ||
_y = returnArray select 1; | |||
</sqf> | |||
</dl> | </dl> |
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Converts map screen coordinates into world coordinates. Unlike ctrlMapScreenToWorld, this command returns world position is format [x, y, 0], otherwise it is identical to it.
- Groups:
- Positions
Syntax
- Syntax:
- map posScreenToWorld [x, y]
- Parameters:
- map: Control - map control
- x: Number - screen X
- y: Number - screen Y
- Return Value:
- Array - world position in format [x,y,0]
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2007-04-07 - 10:03
- LowFly
- Notes: You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. The return Array is in 2D, you can use it with all set-position commands.
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Positions