setVelocity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
mNo edit summary
 
(10 intermediate revisions by one other user not shown)
Line 30: Line 30:
|descr= Sets [[velocity]] vector of an object in m/s.
|descr= Sets [[velocity]] vector of an object in m/s.


{{Feature | Important | Since {{arma3}} v2.06 each velocity component is limited to the range +-5000 m/s.}}
{{Feature|important|Since {{GVI|arma3|2.06|size= 0.75}} each velocity component is limited to the range +-5000 m/s.}}


|s1= object [[setVelocity]] vector
|s1= object [[setVelocity]] vector


|p1= vehicleName: [[Object]]
|p1= object: [[Object]]


|p2= vector: [[Array]] - [[Vector3D]]
|p2= vector: [[Array]] format [[Vector3D]]


|r1= [[Nothing]]
|r1= [[Nothing]]
Line 43: Line 43:


|x2= Advanced method used for relative acceleration:
|x2= Advanced method used for relative acceleration:
<code>_vel = velocity _vehicle;
<sqf>
_dir = [[direction]] _vehicle;
_vel = velocity _vehicle;
_speed = 10; [[comment]] "Added speed";
_dir = getDir _vehicle;
_vehicle [[setVelocity]] [
_additionalSpeed = 10; // in m/s
(_vel [[select]] 0) + ([[sin]] _dir * _speed),  
_vehicle setVelocity [
(_vel [[select]] 1) + ([[cos]] _dir * _speed),  
(_vel select 0) + (sin _dir * _additionalSpeed),  
(_vel [[select]] 2)
(_vel select 1) + (cos _dir * _additionalSpeed),  
];</code>
(_vel select 2) // horizontal only
];
</sqf>


|seealso= [[velocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]]
|seealso= [[velocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]]
}}
}}


<dl class="command_description">
{{Note
 
|user= ffur2007slx2_5
<dt></dt>
|timestamp= 20140620165000
<dd class="notedate">Posted on 20 Jun, 2014 - 16:50</dd>
|text= {{GVI|arma3|1.22}} [[setVelocity]] will be affected by [[setDir]] and [[setVectorDirAndUp]], so use it after them.
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]</dt>
}}
<dd class="note">{{GVI|arma3|1.22}} [[setVelocity]] will be affected by [[setDir]] and [[setVectorDirAndUp]], so use it after them.
</dl>

Latest revision as of 04:14, 27 November 2023

Hover & click on the images for description

Description

Description:
Sets velocity vector of an object in m/s.
Since Arma 3 logo black.png2.06 each velocity component is limited to the range +-5000 m/s.
Groups:
Object Manipulation

Syntax

Syntax:
object setVelocity vector
Parameters:
object: Object
vector: Array format Vector3D
Return Value:
Nothing

Examples

Example 1:
_truck1 setVelocity [20, 0, 0];
Example 2:
Advanced method used for relative acceleration:
_vel = velocity _vehicle; _dir = getDir _vehicle; _additionalSpeed = 10; // in m/s _vehicle setVelocity [ (_vel select 0) + (sin _dir * _additionalSpeed), (_vel select 1) + (cos _dir * _additionalSpeed), (_vel select 2) // horizontal only ];

Additional Information

See also:
velocity velocityModelSpace setVelocityModelSpace setVelocityTransformation speed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
ffur2007slx2_5 - c
Posted on Jun 20, 2014 - 16:50 (UTC)
Arma 3 logo black.png1.22 setVelocity will be affected by setDir and setVectorDirAndUp, so use it after them.