BIS fnc destroyCity: Difference between revisions
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|p3= seed: [[Number]] - (Optional, default 1138) destruction's random seed | |p3= seed: [[Number]] - (Optional, default 1138) destruction's random seed | ||
|p4= blacklist: [[Array]] - (Optional, default []) array of spared buildings | |p4= blacklist: [[Array]] - (Optional, default <sqf inline>[]</sqf>) array of spared buildings | ||
|r1= [[Boolean]] - [[true]] when completed | |r1= [[Boolean]] - [[true]] when completed |
Latest revision as of 18:09, 8 November 2023
Description
- Description:
- Destroys building in given area based on input seed.
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- [position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
- Parameters:
- position: Object, String or Position - center of the area:
- areaSize: Number - (Optional, default 1000) area radius
- seed: Number - (Optional, default 1138) destruction's random seed
- blacklist: Array - (Optional, default []) array of spared buildings
- Return Value:
- Boolean - true when completed
Examples
- Example 1:
Additional Information
- See also:
- setDamage nearestBuilding buildingPos
Notes
-
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