Leaflets – Arma 3

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Leaflets are a special weapon which can be fired both by a player or AI.
Leaflets are a special weapon which can be fired both by a player or AI.


To add leaflets to an Utility Drone, use pylons settings in [[Eden Editor]]:
To add leaflets to an Utility Drone, use pylons settings in [[:Category:Eden Editor|Eden Editor]]:


[[File:a3 orange leaflets pylons.jpg|240px]]
[[File:a3 orange leaflets pylons.jpg|240px]]
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=== Custom Leaflets ===
=== Custom Leaflets ===


Leaflet visuals are tied to specific magazine type. They are defined in global [[Config.cpp]], but can be overriden in [[Description.ext]]:
Leaflet visuals are tied to specific magazine type. They are defined in global [[Config.cpp]], but can be overridden in [[Description.ext]]:
<syntaxhighlight lang="cpp">
<syntaxhighlight lang="cpp">
class CfgLeaflets
class CfgLeaflets
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class West // configuration for 1Rnd_Leaflets_West_F
class West // configuration for 1Rnd_Leaflets_West_F
{
{
text = "Text of the leaflet"; // text shown when previewing the leaflet full-screen. Ideally should be localized, so even player who cannot read the image can get the information
text = "Text of the leaflet"; // text shown when previewing the leaflet full-screen. Should ideally be localised, so even player who cannot read the image can get the information
texture = "myLeaflet_ca.paa"; // leaflet texture shown when previewing the leaflet full-screen
texture = "myLeaflet_ca.paa"; // leaflet texture shown when previewing the leaflet full-screen
model = "myLeaflet.p3d"; // in-flight model. Optional; When undefined, generic white leaflet is used
model = "myLeaflet.p3d"; // in-flight model. Optional; When undefined, generic white leaflet is used
}
};
};
};
</syntaxhighlight>
</syntaxhighlight>
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{| class="wikitable"
{| class="wikitable"
|-
! Magazine class
! Magazine class
! CfgLeaflets class
! CfgLeaflets class

Latest revision as of 17:15, 14 March 2024

A drone dropping leaflets

Propaganda leaflets are a new feature introduced in Arma 3 Laws of War DLC (Arma 3 logo black.png1.76)

Mission Usage

Leaflets are a special weapon which can be fired both by a player or AI.

To add leaflets to an Utility Drone, use pylons settings in Eden Editor:

a3 orange leaflets pylons.jpg

Alternatively, you can add them by script:

myDrone addMagazine "1Rnd_Leaflets_West_F"; myDrone addWeapon "Bomb_Leaflets";

Several leaflet types exist apart from West, see the table below.

To let AI drop the leaflets, simply fire the weapon:

myDrone fire "Bomb_Leaflets";

Custom Leaflets

Leaflet visuals are tied to specific magazine type. They are defined in global Config.cpp, but can be overridden in Description.ext:

class CfgLeaflets
{
	class West // configuration for 1Rnd_Leaflets_West_F
	{
		text = "Text of the leaflet";	// text shown when previewing the leaflet full-screen. Should ideally be localised, so even player who cannot read the image can get the information
		texture = "myLeaflet_ca.paa";	// leaflet texture shown when previewing the leaflet full-screen
		model = "myLeaflet.p3d";		// in-flight model. Optional; When undefined, generic white leaflet is used
	};
};

Leaflet Classes

Magazine class CfgLeaflets class Default Texture
1Rnd_Leaflets_West_F
West
a3 orange cfgleaflets west ca.jpg
1Rnd_Leaflets_East_F
East
a3 orange cfgleaflets east ca.jpg
1Rnd_Leaflets_Guer_F
Guer
a3 orange cfgleaflets guer ca.jpg
1Rnd_Leaflets_Civ_F
Civ
a3 orange cfgleaflets civ ca.jpg
1Rnd_Leaflets_Custom_01_F
Custom_01
Empty
1Rnd_Leaflets_Custom_02_F
Custom_02
Empty
1Rnd_Leaflets_Custom_03_F
Custom_03
Empty
1Rnd_Leaflets_Custom_04_F
Custom_04
Empty
1Rnd_Leaflets_Custom_05_F
Custom_05
Empty
1Rnd_Leaflets_Custom_06_F
Custom_06
Empty
1Rnd_Leaflets_Custom_07_F
Custom_07
Empty
1Rnd_Leaflets_Custom_08_F
Custom_08
Empty
1Rnd_Leaflets_Custom_09_F
Custom_09
Empty
1Rnd_Leaflets_Custom_10_F
Custom_10
Empty

Leaflet Preview

Once a leaflet falls on the ground, it can be inspected using hold action. It will bring up a full-screen leaflet preview with the ability to show localized text of the leaflet.

Scripting Functions