setVelocity: Difference between revisions

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|s1= object [[setVelocity]] vector
|s1= object [[setVelocity]] vector


|p1= vehicleName: [[Object]]
|p1= object: [[Object]]


|p2= vector: [[Array]] format [[Vector3D]]
|p2= vector: [[Array]] format [[Vector3D]]

Latest revision as of 04:14, 27 November 2023

Hover & click on the images for description

Description

Description:
Sets velocity vector of an object in m/s.
Since Arma 3 logo black.png2.06 each velocity component is limited to the range +-5000 m/s.
Groups:
Object Manipulation

Syntax

Syntax:
object setVelocity vector
Parameters:
object: Object
vector: Array format Vector3D
Return Value:
Nothing

Examples

Example 1:
_truck1 setVelocity [20, 0, 0];
Example 2:
Advanced method used for relative acceleration:
_vel = velocity _vehicle; _dir = getDir _vehicle; _additionalSpeed = 10; // in m/s _vehicle setVelocity [ (_vel select 0) + (sin _dir * _additionalSpeed), (_vel select 1) + (cos _dir * _additionalSpeed), (_vel select 2) // horizontal only ];

Additional Information

See also:
velocity velocityModelSpace setVelocityModelSpace setVelocityTransformation speed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
ffur2007slx2_5 - c
Posted on Jun 20, 2014 - 16:50 (UTC)
Arma 3 logo black.png1.22 setVelocity will be affected by setDir and setVectorDirAndUp, so use it after them.