setUnitRank: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= ofpe | ||
|version1= 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
| | |game3= arma2 | ||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
| | |game5= tkoh | ||
|version5= 1.00 | |||
| | |game6= arma3 | ||
|version6= 0.50 | |||
| | |arg= global | ||
| | |eff= global | ||
| | |gr1= Unit Identity | ||
}} | |descr= Sets rank of given unit. | ||
Possible rank values, and the associated [[rating]] that is '''set''' (not added, the value replaces previous rating) with it: | |||
{{{!}} class="wikitable" style="text-align: center" | |||
! colspan="2" {{!}} Ranks | |||
! PRIVATE | |||
! CORPORAL | |||
! SERGEANT | |||
! LIEUTENANT | |||
! CAPTAIN | |||
! MAJOR | |||
! COLONEL | |||
{{!}}- | |||
! rowspan="3" {{!}} Ratings | |||
! | |||
{{Name|arma1|short}}<br> | |||
{{Name|arma2|short}}<br> | |||
{{Name|arma2oa|short}}<br> | |||
{{Name|tkoh|short}} | |||
{{!}} 0 | |||
{{!}} 500 | |||
{{!}} 1500 | |||
{{!}} 2500 | |||
{{!}} 3500 | |||
{{!}} 5000 | |||
{{!}} 7500 | |||
{{!}}- | |||
! {{Name|arma3|short}} (ca 2015) | |||
{{!}} 0 | |||
{{!}} 50 | |||
{{!}} 150 | |||
{{!}} 250 | |||
{{!}} 350 | |||
{{!}} 500 | |||
{{!}} 750 | |||
{{!}}- | |||
! {{Name|arma3|short}} | |||
{{!}} 0 | |||
{{!}} 0 | |||
{{!}} 0 | |||
{{!}} 0 | |||
{{!}} 0 | |||
{{!}} 0 | |||
{{!}} 0 | |||
{{!}}} | |||
{{Feature|arma3|Before {{arma3}} v1.68 and in previous titles, this command was {{Icon|globalArgument|32}} {{Icon|localEffect|32}}.}} | |||
|s1= unitName [[setUnitRank]] rank | |||
|p1= unitName: [[Object]] | |||
|p2= rank: [[String]] - see above. If a wrong string is provided, the command errors and reverts to using "PRIVATE" | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>player setUnitRank "COLONEL";</sqf> | ||
</ | |||
|seealso= [[ArmA: Armed Assault: Rating Values|Rating Values]] [[rating]] [[addRating]] [[rank]] [[setRank]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
[[ |
Latest revision as of 18:03, 29 April 2023
Description
- Description:
- Sets rank of given unit.
Possible rank values, and the associated rating that is set (not added, the value replaces previous rating) with it:
Ranks PRIVATE CORPORAL SERGEANT LIEUTENANT CAPTAIN MAJOR COLONEL Ratings ArmA
Arma 2
Arma 2:OA
TKOH0 500 1500 2500 3500 5000 7500 Arma 3 (ca 2015) 0 50 150 250 350 500 750 Arma 3 0 0 0 0 0 0 0 - Groups:
- Unit Identity
Syntax
- Syntax:
- unitName setUnitRank rank
- Parameters:
- unitName: Object
- rank: String - see above. If a wrong string is provided, the command errors and reverts to using "PRIVATE"
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Rating Values rating addRating rank setRank
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Identity
- Scripting Commands: Global Effect