waypointAttachedVehicle: Difference between revisions

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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
|gr1= Waypoints
 
|descr= Gets the vehicle attached to the waypoint.
<br>A vehicle can be attached to a waypoint by
* creating the waypoint on top of the vehicle in the [[2D Editor]]
* using [[waypointAttachVehicle]]
 
|s1= [[waypointAttachedVehicle]] waypoint
 
|p1= waypoint: [[Array]] - format [[Waypoint]]
 
|r1= [[Object]]
 
|x1= <sqf>waypointAttachedVehicle [groupOne, 1];</sqf>
 
|x2= <sqf>waypointAttachedVehicle [group player, currentWaypoint group player];</sqf>
 
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]]
}}

Latest revision as of 15:29, 8 November 2023

Hover & click on the images for description

Description

Description:
Gets the vehicle attached to the waypoint.
A vehicle can be attached to a waypoint by
Groups:
Waypoints

Syntax

Syntax:
waypointAttachedVehicle waypoint
Parameters:
waypoint: Array - format Waypoint
Return Value:
Object

Examples

Example 1:
waypointAttachedVehicle [groupOne, 1];
Example 2:
waypointAttachedVehicle [group player, currentWaypoint group player];

Additional Information

See also:
attachObject attachTo attachedObjects attachedTo lightAttachObject triggerAttachVehicle attachedObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note