Eden Editor: Toolbar: Difference between revisions
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| style="background-color:#333333; text-align:center;"| [[File:3den toolbar save.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar save.png|32px]] | ||
| Save the current scenario. If it | | Save the current scenario. If it has not been saved yet, open a dialog to save the scenario with specific name. | ||
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|- | |||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar steam.png|32px]] | |||
| Open Workshop Scenario Management window, from which you can publish the scenario to the {{Link|link= http://steamcommunity.com/app/107410/workshop/|text= Steam Workshop}}. Only scenario which is already saved can be published. | |||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar undo.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar undo.png|32px]] | ||
| | | Undo the last completed action. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar redo.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar redo.png|32px]] | ||
| | | Redo the last undone action. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget none.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget none.png|32px]] | ||
| | | Toggle the [[Eden_Editor:_Transformation_Widget|transformation widget]] off. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget translation.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget translation.png|32px]] | ||
| | | Toggle the [[Eden_Editor:_Transformation_Widget|translation widget]]. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget rotation.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget rotation.png|32px]] | ||
| | | Toggle the [[Eden_Editor:_Transformation_Widget|rotation widget]]. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget scaling.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget scaling.png|32px]] | ||
| | | Toggle the [[Eden_Editor:_Transformation_Widget|area scaling widget]]. | ||
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|- | |||
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|- | |||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget area.png|32px]] | |||
| Toggle the Area Widget. | |||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget global.png|32px]][[File:3den toolbar widget local.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar widget global.png|32px]][[File:3den toolbar widget local.png|32px]] | ||
| | | Toggle between global and local coordinate space for the [[Eden_Editor:_Transformation_Widget|transformation widget]]. | ||
* Global - widget is rotated in cardinal directions (X axis points east, Y axis points north, and Z axis points up). | |||
* Local - widget is rotated together with the selected entity (X axis points right, Y axis points forward, and Z points above the entity). | |||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar vert ATL.png|32px]][[File:3den toolbar vert ASL.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar vert ATL.png|32px]][[File:3den toolbar vert ASL.png|32px]] | ||
| | | Toggle between translation parallel to the surface level and parallel to the sea level. | ||
* Surface Level - preserve entity altitude above surface (e.g., terrain, building floor, etc.) | |||
* Sea Level - preserve entity altitude above sea level. | |||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar snap on.png|32px]][[File:3den toolbar snap.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar snap on.png|32px]][[File:3den toolbar snap.png|32px]] | ||
| | | Toggle ground snapping. When on, entity will be snapped to the ground surface when it gets near it during translation editing. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar grid translation.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar grid translation.png|32px]] | ||
| | | Toggle or set the translation grid. | ||
<!----------------------------------------------------------------------------------------> | <!----------------------------------------------------------------------------------------> | ||
|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar grid rotation.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar grid rotation.png|32px]] | ||
| | | Toggle or set the rotation grid. | ||
<!----------------------------------------------------------------------------------------> | <!----------------------------------------------------------------------------------------> | ||
|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar grid scaling.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar grid scaling.png|32px]] | ||
| | | Toggle or set the area scaling grid. | ||
<!----------------------------------------------------------------------------------------> | <!----------------------------------------------------------------------------------------> | ||
|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar intel.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar intel.png|32px]] | ||
| | | Open [[Eden_Editor:_Scenario_Atttributes|scenario attributes]] dialog. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar map.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar map.png|32px]] | ||
| | | Toggle between Scene (3D) and Map (2D) view. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar flashlight.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar flashlight.png|32px]] | ||
| | | Toggle flashlight. At night, it will light up the immediate surroundings of the camera. | ||
<!----------------------------------------------------------------------------------------> | <!----------------------------------------------------------------------------------------> | ||
|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar vision normal.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar vision normal.png|32px]] | ||
| | | Toggle vision mode. | ||
* Normal | |||
* Night Vision | |||
* Thermal Vision | |||
<!----------------------------------------------------------------------------------------> | <!----------------------------------------------------------------------------------------> | ||
|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar phase.png]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar phase.png]] | ||
| | | Select the [[Eden_Editor:_Scenario_Phases|scenario phase]]. | ||
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|- | |- | ||
| style="background-color:#333333; text-align:center;"| [[File:3den toolbar help tutorial.png|32px]] | | style="background-color:#333333; text-align:center;"| [[File:3den toolbar help tutorial.png|32px]] | ||
| | | Open tutorial dialog. You can pick from various courses which will guide you through basic Editor features. | ||
|} | |} | ||
[[Category:Eden Editor: Interface|Toolbar]] | [[Category:Eden Editor: Interface|Toolbar]] |
Latest revision as of 16:21, 4 January 2023
The Toolbar is displayed at the top of the Workspace. It provided quick access to commonly used actions and tools.
Toolbar Buttons
Icon | Description |
---|---|
Open a dialog to create a new scenario | |
Open a dialog to choose a scenario to open | |
Save the current scenario. If it has not been saved yet, open a dialog to save the scenario with specific name. | |
Open Workshop Scenario Management window, from which you can publish the scenario to the Steam Workshop. Only scenario which is already saved can be published. | |
Undo the last completed action. | |
Redo the last undone action. | |
Toggle the transformation widget off. | |
Toggle the translation widget. | |
Toggle the rotation widget. | |
Toggle the area scaling widget. | |
Toggle the Area Widget. | |
Toggle between global and local coordinate space for the transformation widget.
| |
Toggle between translation parallel to the surface level and parallel to the sea level.
| |
Toggle ground snapping. When on, entity will be snapped to the ground surface when it gets near it during translation editing. | |
Toggle or set the translation grid. | |
Toggle or set the rotation grid. | |
Toggle or set the area scaling grid. | |
Open scenario attributes dialog. | |
Toggle between Scene (3D) and Map (2D) view. | |
Toggle flashlight. At night, it will light up the immediate surroundings of the camera. | |
Toggle vision mode.
| |
Select the scenario phase. | |
Open tutorial dialog. You can pick from various courses which will guide you through basic Editor features. |