skillFinal: Difference between revisions

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m (Change setSkill_array reference to setSkill)
(Fix description)
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{{Command|= Comments
{{Command|Comments=
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| arma3 |= Game name
| arma3 |Game name=


|1.08|= Game version
|1.08|Game version=
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| Returns final, recalculated sub skill value of given unit. (with regard to AI Level coefficient (Difficulty settings)). |= Description
| Returns final, recalculated sub skill value of given unit. (with regard to AI Level coefficient (Difficulty settings)). |Description=
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| unit [[skillFinal]] skillName |= Syntax
| unit [[skillFinal]] skillName |Syntax=


 
|p1= unit: [[Object]] |Parameter 1=
|p1= unit: [[Object]] |= Parameter 1
|p2= skillName: [[String]] - See [[AI Sub-skills|sub-skill]]. Possible values are:
|p2= skillName: [[String]] - See [[AI Sub-skills|sub-skill]]. Possible values are:
* aimingAccuracy
* aimingAccuracy
* aimingShake
* aimingShake
* aimingSpeed
* aimingSpeed
* endurance
* ''endurance''
* spotDistance
* spotDistance
* spotTime
* spotTime
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* reloadSpeed
* reloadSpeed
* commanding
* commanding
* general |= Parameter 2
* general |Parameter 2=


| [[Number]] |= Return value
| [[Number]] |Return value=
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|x1= <code>_unitTrueEndurance = unit1 [[skillFinal]] "endurance";</code> |= Example 1
|x1= <code>_unitTrueEndurance = unit1 [[skillFinal]] "courage";</code> |Example 1=
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| [[skill]], [[setSkill]], [[setUnitAbility]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]] |= See also
| [[skill]], [[setSkill]], [[setUnitAbility]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]] |See also=
 
}}
}}


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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dt class="note">'''[[User:ondrejkuzel|ondrejkuzel]]'''<dd class="note"> Since 1.40 the command works also in MP environment
<dd class="notedate">Posted on January 31, 2015 - 8:45
<dd class="notedate">Posted on January 31, 2015 - 8:45
<dt class="note">[[User:ondrejkuzel|ondrejkuzel]]
<dd class="note">Since 1.40 the command works also in MP environment
<dd class="notedate">Posted on August 11, 2018 - 17:12 GMT+02:00
<dt class="note">[[User:Lou Montana|Lou Montana]]
<dd class="note">"endurance" is not exactly a valid value since {{arma 3}} (see [[AI Sub-skills|sub-skill]]).<br />
The value can still be queried but is not pertinent.
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:AI]]
[[Category:AI]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 16:12, 11 August 2018

Hover & click on the images for description

Description

Description:
Returns final, recalculated sub skill value of given unit. (with regard to AI Level coefficient (Difficulty settings)).
Groups:
Uncategorised

Syntax

Syntax:
unit skillFinal skillName
Parameters:
unit: Object
skillName: String - See sub-skill. Possible values are:
  • aimingAccuracy
  • aimingShake
  • aimingSpeed
  • endurance
  • spotDistance
  • spotTime
  • courage
  • reloadSpeed
  • commanding
  • general
Return Value:
Number

Examples

Example 1:
_unitTrueEndurance = unit1 skillFinal "courage";

Additional Information

See also:
skillsetSkillsetUnitAbilityCfgAISkillAI Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 31, 2015 - 8:45
ondrejkuzel
Since 1.40 the command works also in MP environment
Posted on August 11, 2018 - 17:12 GMT+02:00
Lou Montana
"endurance" is not exactly a valid value since Template:arma 3 (see sub-skill).
The value can still be queried but is not pertinent.

Bottom Section