BIS fnc nearestPosition: Difference between revisions

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| Function to find the nearest Object or position from a list, when compared to a given reference. |= Description
| Function to find the nearest Object or position from a list, when compared to a given reference. |DESCRIPTION=
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| [items, origin] call [[BIS_fnc_nearestPosition]] |= Syntax
| [items, origin] call [[BIS_fnc_nearestPosition]] |SYNTAX=


|p1= items: [[Array]] of [[Object]], [[Location]], [[Group]], [[String]] (marker) '''and/or''' [[Position]] - note that for a group, '''leader's position''' is used |= Parameter 1
|p1= items: [[Array]] of [[Object]], [[Location]], [[Group]], [[String]] (marker) '''and/or''' [[Position]] - note that for a group, '''leader's position''' is used |PARAMETER1=


|p2= origin: [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] |= Parameter 2
|p2= origin: [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] |PARAMETER2=


| [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] - the closest from ''items'' |= Return value
| [[Object]], [[Location]], [[Group]], [[String]] (marker) or [[Position]] - the closest from ''items'' |RETURNVALUE=
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|x1= <code>{{codecomment|// Find the nearest marker from player}}
|x1= <code>{{codecomment|// Find the nearest marker from player}}
_nearestMarker = <nowiki>[</nowiki>[[allMapMarkers]], [[player]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |= Example 1
_nearestMarker = <nowiki>[</nowiki>[[allMapMarkers]], [[player]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |EXAMPLE1=


|x2= <code>{{codecomment|// Find the nearest marker to trigger using trigger onActivation code}}
|x2= <code>{{codecomment|// Find the nearest marker to trigger using trigger onActivation code}}
_nearestMarker = <nowiki>[</nowiki>[[allMapMarkers]], [[thisTrigger]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |= Example 1
_nearestMarker = <nowiki>[</nowiki>[[allMapMarkers]], [[thisTrigger]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |EXAMPLE1=
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| [[nearObjects]], [[nearestObject]], [[nearestObjects]], [[BIS_fnc_nearestPoint]], [[BIS_fnc_nearestNum]], [[BIS_fnc_nearestRoad]], [[BIS_fnc_nearestHelipad]], [[BIS_fnc_isPosBlacklisted]] |= See also
| [[nearObjects]], [[nearestObject]], [[nearestObjects]], [[BIS_fnc_nearestPoint]], [[BIS_fnc_nearestNum]], [[BIS_fnc_nearestRoad]], [[BIS_fnc_nearestHelipad]], [[BIS_fnc_isPosBlacklisted]] |SEEALSO=
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Revision as of 14:32, 7 April 2019

Hover & click on the images for description

Description

Description:
Function to find the nearest Object or position from a list, when compared to a given reference.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[items, origin] call BIS_fnc_nearestPosition
Parameters:
items: Array of Object, Location, Group, String (marker) and/or Position - note that for a group, leader's position is used
origin: Object, Location, Group, String (marker) or Position
Return Value:
Object, Location, Group, String (marker) or Position - the closest from items

Examples

Example 1:
// Find the nearest marker from player _nearestMarker = [allMapMarkers, player] call BIS_fnc_nearestPosition;
Example 2:
// Find the nearest marker to trigger using trigger onActivation code _nearestMarker = [allMapMarkers, thisTrigger] call BIS_fnc_nearestPosition;

Additional Information

See also:
nearObjectsnearestObjectnearestObjectsBIS_fnc_nearestPointBIS_fnc_nearestNumBIS_fnc_nearestRoadBIS_fnc_nearestHelipadBIS_fnc_isPosBlacklisted

Notes

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Notes

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