addMusicEventHandler: Difference between revisions
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m (Bot: Reverted to revision 98582 by killzone_kid on 2017-01-22T20:41:32Z) |
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| '''addMusicEventHandler''' [type, function] |= Syntax | | '''addMusicEventHandler''' [type, function] |= Syntax | ||
|p1= [type, function]: [[Array]] |= | |p1= [type, function]: [[Array]] |PARAMETER1= | ||
|p2= type: [[String]] - "MusicStart" or "MusicStop" |= | |p2= type: [[String]] - "MusicStart" or "MusicStop" |PARAMETER2= | ||
|p3= function: [[String]] or [[Code]]. Passed params array: | |p3= function: [[String]] or [[Code]]. Passed params array: | ||
* 0: [[Description.ext#Music|CfgMusic]] class name | * 0: [[Description.ext#Music|CfgMusic]] class name | ||
* 1: this event handler id |= | * 1: this event handler id |PARAMETER3= | ||
| [[Number]] - event handler id |= | | [[Number]] - event handler id |RETURNVALUE= | ||
|x1= <code>_ehID = [[addMusicEventHandler]] ["MusicStart", {[[hint]] [[str]] _this}];</code>|= | |x1= <code>_ehID = [[addMusicEventHandler]] ["MusicStart", {[[hint]] [[str]] _this}];</code>|EXAMPLE1= | ||
|x2= <code>_ehID = [[addMusicEventHandler]] ["MusicStop", {[[hint]] [[str]] _this}];</code>|= | |x2= <code>_ehID = [[addMusicEventHandler]] ["MusicStop", {[[hint]] [[str]] _this}];</code>|EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[setMusicEventHandler]], [[playMusic]], [[removeMusicEventHandler]], [[removeAllMusicEventHandlers]] |= | | [[setMusicEventHandler]], [[playMusic]], [[removeMusicEventHandler]], [[removeAllMusicEventHandlers]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Adds playMusic event handler. Returns id of the handler or -1 when failed. Just like addMissionEventHandler, music EH is also attached to the mission.
- Groups:
- Uncategorised
Syntax
- Syntax:
- addMusicEventHandler [type, function]
- Parameters:
- [type, function]: Array
- type: String - "MusicStart" or "MusicStop"
- function: String or Code. Passed params array:
- 0: CfgMusic class name
- 1: this event handler id
- Return Value:
- Number - event handler id
Examples
- Example 1:
_ehID = addMusicEventHandler ["MusicStart", {hint str _this}];
- Example 2:
_ehID = addMusicEventHandler ["MusicStop", {hint str _this}];
Additional Information
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on March 4, 2013 - 13:30
- Druid
- There are these two types at this time:
MusicStart - It is triggered when the music is started (command playMusic). In variable _this is stored class name from CfgMusic.
MusicStop - It is triggered when the music is ended (command playMusic). In variable _this is stored class name from CfgMusic.