getResolution: Difference between revisions

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m (Add some more screen ratios)
m (Add "sampling")
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| Returns an array containing all information about resolution.
| Returns an array containing all information about resolution.
{{Feature Arma3|'''Render resolution''' is not returned by this command.<br>
{{Feature Arma3|'''Render resolution''' is not returned by this command.<br>
A setting of '''50%''' means half of native width ''and'' half of native height, resulting in a render resolution of '''''25%''''' the original resolution.}}
A sampling setting of '''50%''' means half of native width ''and'' half of native height, resulting in a render resolution of '''''25%''''' the original resolution.}}
|Description=
|Description=
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Revision as of 19:45, 17 January 2019

Hover & click on the images for description

Description

Description:
Returns an array containing all information about resolution. Template:Feature Arma3
Groups:
Uncategorised

Syntax

Syntax:
getResolution
Return Value:
Array - to format [width, height, uiViewPortWidth, uiViewPortHeight, aspectRatio, uiScale]
aspect ratio is returned as a coefficient:
  • 16/9 = 1.777777(…)
  • 16/10 = 1.6
  • 5/4 = 1.25
  • 4/3 = 1.333333(…)
  • triple screen 16/9 = 5.333333(…)

Examples

Example 1:
_res = getResolution; // a 16/9 single monitor setup [ 1360, // width 768, // height 867, // 2D viewport width 653, // 2D viewport height 1.77778, // aspect ratio 0.85 // UI scale ]
Example 2:
_res = getResolution; // dedicated server [ 160, // width 120, // height 136, // 2D viewport width 102, // 2D viewport height 1.33333, // aspect ratio 0.85 // UI scale ]
Example 3:
_res = getResolution; // a triple 16/9 monitor setup [ 5760, // width 1080, // height 792, // 2D viewport width 594, // 2D viewport height 5.33333, // aspect ratio 0.55 // UI scale ]

Additional Information

See also:
worldToScreenscreenToWorldsafeZoneXsafeZoneYsafeZoneWsafeZoneH

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 05:38, 20 December 2010
tom_48_97
This command can be useful to play a video (see this function BIS_fnc_playVideo) in the given format if you have compiled it for different UI scale.

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