vectorFromTo: Difference between revisions
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| Unit vector, equal to direction from vector1 to vector2. In other words this command produces [[vectorNormalized | normalised vector]] between given 2 points. To get a normal vector use [[vectorDiff]]. |= | | Unit vector, equal to direction from vector1 to vector2. In other words this command produces [[vectorNormalized | normalised vector]] between given 2 points. To get a normal vector use [[vectorDiff]]. |DESCRIPTION= | ||
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| vector1 '''vectorFromTo''' vector2 |= | | vector1 '''vectorFromTo''' vector2 |SYNTAX= | ||
|p1= vector1: [[Array]] |= | |p1= vector1: [[Array]] |PARAMETER1= | ||
|p2= vector2: [[Array]] |= | |p2= vector2: [[Array]] |PARAMETER2= | ||
| [[Array]] |= | | [[Array]] |RETURNVALUE= | ||
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[[vectorNormalized]] ([4,5,6] [[vectorDiff]] [1,2,3]); //[0.57735,0.57735,0.57735] | [[vectorNormalized]] ([4,5,6] [[vectorDiff]] [1,2,3]); //[0.57735,0.57735,0.57735] | ||
</code> |= | </code> |EXAMPLE1= | ||
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| [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorNormalized]] |= | | [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorNormalized]] |SEEALSO= | ||
}} | }} |
Revision as of 14:51, 7 April 2019
Description
- Description:
- Unit vector, equal to direction from vector1 to vector2. In other words this command produces normalised vector between given 2 points. To get a normal vector use vectorDiff.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
[1,2,3] vectorFromTo [4,5,6]; //[0.57735,0.57735,0.57735] //is the same as vectorNormalized ([4,5,6] vectorDiff [1,2,3]); //[0.57735,0.57735,0.57735]
Additional Information
- See also:
- vectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalized
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 19 Jul, 2014
- ffur2007slx2_5
-
(ArmA3 1.26) Algorithm:
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = [(x1 – x2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), (y1 – y2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), (z1 – z2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2))];