BIS fnc curatorObjectRegistered: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|= Game name " to "|Game name= ")
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma 3 |= Game name
| arma 3 |Game name=


|1.16|Game version=
|1.16|Game version=

Revision as of 02:51, 30 August 2019

Hover & click on the images for description

Description

Description:
Register "curatorObjectRegistered" handler. Cost of vehicles with crews will be automatically calculated based on vehicle + crew cost.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[curator, code] call BIS_fnc_curatorObjectRegistered
Parameters:
curator: Object - Curator module
code: Code - Handler code, passed arguments are:
0: Object - Curator
1: Array - Classes
Return Value:
Nothing

Examples

Example 1:
[curatorModule,{hint format ["Curator:%1, Classes:%2",_this # 0, _this # 1]}] call BIS_fnc_curatorObjectRegistered;

Additional Information

See also:
CuratorBIS_fnc_registerCuratorObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section