attachedTo: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
||
Line 4: | Line 4: | ||
| arma3 |Game name= | | arma3 |Game name= | ||
|1.14| | |1.14|Game version= | ||
|arg= global |Multiplayer Arguments= | |arg= global |Multiplayer Arguments= |
Revision as of 00:54, 31 August 2019
Description
- Description:
- Returns object the given object is attached to or objNull if the given object is not attached to anything.
- Groups:
- Uncategorised
Syntax
- Syntax:
- attachedTo obj
- Parameters:
- obj: Object - given object
- Return Value:
- Object - object the given object is attached to
Examples
- Example 1:
if (isNull attachedTo _obj1) then { hint "_obj1 is not attached to anything."; };
Additional Information
- See also:
- attachObjectattachToattachedObjectswaypointAttachVehiclewaypointAttachedVehiclelightAttachObjecttriggerAttachVehicleattachedObjectdetach
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note