units: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
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[[Category:Scripting Commands OFP 1.46|UNITS]] | [[Category:Scripting Commands OFP 1.46|UNITS]] | ||
[[Category:Scripting Commands ArmA|UNITS]] | [[Category:Scripting Commands ArmA|UNITS]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|UNITS]] | ||
[[Category:Scripting Commands Arma 3|UNITS]] | [[Category:Scripting Commands Arma 3|UNITS]] | ||
[[Category:Command Group: Groups|UNITS]] | [[Category:Command Group: Groups|UNITS]] |
Revision as of 16:01, 10 January 2020
Description
- Description:
- Returns an array with all the units in the group or group of the unit.
For a destroyed object an empty array is returned. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_myUnitCount = count units group player;
- Example 2:
_isInMyGroup = _soldier1 in units player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 24, 2009
- Kronzky
- The returned array on MP clients is not updated when team members die (only when they are deleted). (Tested on VBS2)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Command Group: Groups