getObjectDLC: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
m (Text replacement - "|Game version=" to "|Game version= |gr1= DLC |GROUP1=") |
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| arma3 |Game name= | | arma3 |Game name= | ||
|1.36|Game version= | |1.36|Game version= | ||
|gr1= DLC |GROUP1= | |||
|arg= global|Multiplayer Arguments= | |arg= global|Multiplayer Arguments= | ||
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Revision as of 16:10, 18 September 2020
Description
- Description:
- Returns appID of the DLC the object belongs to or nil if object is vanilla.
- Groups:
- DLC
Syntax
Examples
- Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
- Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180
Additional Information
- See also:
- getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note