getArtilleryETA: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\<dt class\=\"note\"\>\'\'\'\[\[(.*)\]\]\'\'\'" to "<dt class="note">$1") |
mNo edit summary |
||
Line 5: | Line 5: | ||
|0.56|Game version= | |0.56|Game version= | ||
|arg= global|Multiplayer Arguments= | |arg= global|Multiplayer Arguments= | ||
|gr1= Artillery |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:04, 21 September 2020
Description
- Description:
- Returns ETA to the target in seconds for given artillery unit based on target position and used magazine, -1 if target can't be hit.
- Groups:
- Artillery
Syntax
- Syntax:
- unit getArtilleryETA [targetPosition, magazineType]
- Parameters:
- unit: Object - artillery unit
- targetPosition: Position - position of the target
- magazineType: String - type of magazine used
- Return Value:
- Number
Examples
- Example 1:
_mortar getArtilleryETA [getPos _target, getArtilleryAmmo [_mortar] select 0];
- Example 2:
_mortar getArtilleryETA [position _target, currentMagazine _mortar];
Additional Information
- See also:
- getArtilleryAmmocommandArtilleryFiredoArtilleryFireenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputerinRangeOfArtillery
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 26, 2013
- Killzone_Kid
- To avoid wrong ETA readings, position of the target should only be obtained via position or getPos