isPlayer: Difference between revisions
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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Multiplayer |GROUP1= ") |
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|arg= global |Multiplayer Arguments= | |arg= global |Multiplayer Arguments= |
Revision as of 13:54, 18 September 2020
Description
- Description:
- Checks if given person is player. Returns true for headless clients as well.
- Groups:
- Multiplayer
Syntax
Examples
- Example 1:
if (isPlayer _Soldier1) then { _Soldier1 setDamage 1; };
- Example 2:
_playerCount = {isPlayer _x} count playableUnits;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 1 August, 2006
- Kronzky
- This is not the same as testing object == player, because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.