triggerStatements: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
||
Line 49: | Line 49: | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
{{GameCategory|arma3|Scripting Commands}} | |||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Triggers|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Triggers|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 20:55, 9 January 2021
Description
- Description:
- Returns trigger statements.
- Multiplayer:
- The trigger could be local or remote but the result returned by this command will be for the trigger statements set up locally on the client that executed the command. See createTrigger for more info.
- Groups:
- Triggers
Syntax
- Syntax:
- triggerStatements trigger
- Parameters:
- trigger: Object
- Return Value:
- Array in format:
0: condition: String
1: code on activation: String
2: code on deactivation: String
Examples
- Example 1:
_statements = triggerStatements someTrigger;
Additional Information
- See also:
- setTriggerStatements
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note