enableWeaponDisassembly: Difference between revisions

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| Enables or disables disassembly of static weapons. Could be applied to local [[player]], to another unit or to static weapon directly. |DESCRIPTION=
| Enables or disables disassembly of static weapons. Could be applied to local [[player]], to another unit or to static weapon directly. |DESCRIPTION=
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| '''enableWeaponDisassembly''' enable |SYNTAX=
| '''enableWeaponDisassembly''' enable |SYNTAX=


|p1= enable: [[Boolean]] - [[false]] to prevent local [[player]] from being able to disassemble static weapons |PARAMETER1=  
|p1= enable: [[Boolean]] - [[false]] to prevent local [[player]] from being able to disassemble static weapons |PARAMETER1=


| [[Nothing]] |RETURNVALUE=  
| [[Nothing]] |RETURNVALUE=


| s2= entity '''enableWeaponDisassembly''' enable |SYNTAX2=
| s2= entity '''enableWeaponDisassembly''' enable |SYNTAX2=


|p21= entity: [[Object]] - unit or static weapon |PARAMETER21=
|p21= entity: [[Object]] - unit or static weapon |PARAMETER21=
|p22= enable: [[Boolean]]  - [[false]] to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone |PARAMETER2=  
|p22= enable: [[Boolean]]  - [[false]] to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone |PARAMETER22=


|r2=(.*)|RETURNVALUE2=  
|r2= [[Nothing]] |RETURNVALUE2=


|x1= <code> [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE1=


|x1= <code> [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE1=
|x2= <code> soldier1 [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE2=
|x2= <code> soldier1 [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE2=
|x3= <code> mortar1 [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE3=  
|x3= <code> mortar1 [[enableWeaponDisassembly]] [[false]];</code>|EXAMPLE3=  


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| [[weapons]], [[action]], [[inGameUISetEventHandler]] |SEEALSO=  
| [[weapons]], [[action]], [[inGameUISetEventHandler]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=
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}}
}}
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<h3 style='display:none'>Bottom Section</h3>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 19:30, 24 September 2020

Hover & click on the images for description

Description

Description:
Enables or disables disassembly of static weapons. Could be applied to local player, to another unit or to static weapon directly.
Groups:
Weapons

Syntax

Syntax:
enableWeaponDisassembly enable
Parameters:
enable: Boolean - false to prevent local player from being able to disassemble static weapons
Return Value:
Nothing

Alternative Syntax

Syntax:
entity enableWeaponDisassembly enable
Parameters:
entity: Object - unit or static weapon
enable: Boolean - false to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone
Return Value:
Nothing

Examples

Example 1:
enableWeaponDisassembly false;
Example 2:
soldier1 enableWeaponDisassembly false;
Example 3:
mortar1 enableWeaponDisassembly false;

Additional Information

See also:
weaponsactioninGameUISetEventHandler

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section