terrainIntersectAtASL: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|gr1= Geometry |GROUP1=" to "|gr1= Math - Geometry |GROUP1=") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
||
Line 36: | Line 36: | ||
{{GameCategory|arma3|Scripting Commands}} | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 18:53, 9 January 2021
Description
- Description:
- Checks for intersection of terrain between two ASL positions. Same as terrainIntersectASL, only returns intersect position instead of Boolean
- Groups:
- Math - Geometry
Syntax
- Syntax:
- terrainIntersectAtASL [pos1, pos2]
- Parameters:
- [pos1, pos2]: Array
- pos1: Array - start position in format PositionASL
- pos2: Array - end position in format PositionASL
- Return Value:
- Array - intersect position in format PositionASL
Examples
- Example 1:
_posASL = terrainIntersectAtASL [eyePos player, getPosASL chopper];
Additional Information
- See also:
- terrainIntersectASLlineIntersectsSurfacesintersectlineIntersectslineIntersectsWithterrainIntersectlineIntersectsObjscheckVisibility
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note