BIS fnc dynamicText: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category\:Function Group\: GUI(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Function|Comments= | {{Function|Comments= | ||
| arma2oa |Game name= | | arma2oa |Game name= | ||
Line 7: | Line 6: | ||
|gr1= GUI |GROUP1= | |gr1= GUI |GROUP1= | ||
| Shows dynamic opening credits or any type of text. | | Shows dynamic opening credits or any type of text. | ||
[[File:BIS fnc dynamicText_v2.gif|left|400px]]|DESCRIPTION= | [[File:BIS fnc dynamicText_v2.gif|left|400px]]|DESCRIPTION= | ||
| [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn [[BIS_fnc_dynamicText]] |SYNTAX= | | [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn [[BIS_fnc_dynamicText]] |SYNTAX= | ||
Line 34: | Line 31: | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>["<t color='#ff0000' size = '.8'>Warning!<nowiki><br /></nowiki>Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn [[BIS_fnc_dynamicText]];</code> |EXAMPLE1= | |x1= <code>["<t color='#ff0000' size = '.8'>Warning!<nowiki><br /></nowiki>Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn [[BIS_fnc_dynamicText]];</code> |EXAMPLE1= | ||
|exec= spawn |Execution= | |exec= spawn |Execution= | ||
| [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]], [[BIS_fnc_EXP_camp_SITREP]] |SEEALSO= | | [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]], [[BIS_fnc_EXP_camp_SITREP]] |SEEALSO= |
Revision as of 23:12, 16 January 2021
Description
Syntax
- Syntax:
- [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn BIS_fnc_dynamicText
- Parameters:
- text: String - text to display
- x: Number - (Optional, default -1) X coordinates
- y: Number - (Optional, default -1) Y coordinates)
- duration: Number - (Optional, default 4) display duration
- fadeInTime: Number - (Optional, default 1) fade-in time
- deltaY: Number - (Optional, default 0) Y position delta:
- = 0: Text will not move
- > 0: Text will move down
- < 0: Text will move up
- rscLayer: Number - (Optional, default) resource layer
- Return Value:
- Nothing
Examples
- Example 1:
["<t color='#ff0000' size = '.8'>Warning!<br />Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn BIS_fnc_dynamicText;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note