BIS fnc holdKey: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3|Game name= | | arma3|Game name= | ||
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|gr1 = Interaction |GROUP1= | |gr1 = Interaction |GROUP1= | ||
|Function that executes a user-defined code when a key has been held down for a long enough time. |DESCRIPTION= | |Function that executes a user-defined code when a key has been held down for a long enough time. |DESCRIPTION= | ||
|[display, key, time, code, control] call '''BIS_fnc_holdKey'''|SYNTAX= | |[display, key, time, code, control] call '''BIS_fnc_holdKey'''|SYNTAX= | ||
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| None |RETURNVALUE= | | None |RETURNVALUE= | ||
|x1= <code><nowiki>[</nowiki>[[findDisplay]] 46,36,5, {[[hint]] "Key 'J' pressed for 5 seconds"}] [[call]] [[BIS_fnc_holdKey]]; // Action is added to the mission display</code> |EXAMPLE1= | |x1= <code><nowiki>[</nowiki>[[findDisplay]] 46,36,5, {[[hint]] "Key 'J' pressed for 5 seconds"}] [[call]] [[BIS_fnc_holdKey]]; // Action is added to the mission display</code> |EXAMPLE1= | ||
| [[BIS_fnc_holdActionAdd]], [[addAction]] |SEEALSO= | | [[BIS_fnc_holdActionAdd]], [[addAction]] |SEEALSO= |
Revision as of 23:15, 16 January 2021
Description
- Description:
- Function that executes a user-defined code when a key has been held down for a long enough time.
- Execution:
- call
- Groups:
- Interaction
Syntax
- Syntax:
- [display, key, time, code, control] call BIS_fnc_holdKey
- Parameters:
- Display - display - Display the event is attached to (map display is default).
- Number - key - What key to press.
- Number - time - how long the key has to be held down in seconds.
- Code - code - Code to be executed when key is held down for long enough.
- Control - control - Optional - text control to be used in place of the default "Press X to skip" control.
- Return Value:
- None
Examples
- Example 1:
[findDisplay 46,36,5, {hint "Key 'J' pressed for 5 seconds"}] call BIS_fnc_holdKey; // Action is added to the mission display
Additional Information
- See also:
- BIS_fnc_holdActionAddaddAction
Notes
-
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