fileExists: Difference between revisions
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(Created page with "{{Command|Comments= | arma3dev |Game name= |2.01|Game version= |gr1= Strings |GROUP1= | Checks if file on given path exists. Uses same path resolve code as loadFile. |...") |
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| Checks if file on given path exists. Uses same path resolve code as [[loadFile]]. |DESCRIPTION= | | Checks if file on given path exists. Uses same path resolve code as [[loadFile]]. |DESCRIPTION= |
Revision as of 13:05, 23 November 2020
Description
- Description:
- Checks if file on given path exists. Uses same path resolve code as loadFile.
- Groups:
- Program Flow
Syntax
- Syntax:
- fileExists path
- Parameters:
- path: String - Path to file
- Return Value:
- Boolean - True if it exists, otherwise false
Examples
- Example 1:
fileExists "\a3\mySuperPath\bestFileEver.paa"; // Returns false
- Example 2:
private _path = "a3\functions_f_mp_mark\revive\_addaction_revive.inc"; if (fileExists _path) then {loadFile _path} else {diag_log format ["File (%1) does not exist!",_path]};
Additional Information
- See also:
- loadFile
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 2.01]][[ Category: arma3dev: New Scripting Commands | FILEEXISTS]][[ Category: arma3dev: Scripting Commands | FILEEXISTS]]