addBackpackGlobal: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Unit Inventory |GROUP1= | |gr1= Unit Inventory |GROUP1= | ||
| Adds a backpack to a unit (even non-local).<br><br> | | Adds a backpack to a unit (even non-local).<br><br> | ||
{{Warning | Beware, the backpack added with this command will be created on the PC [[local]] to the unit you are adding it to, even if executed on the server. Because of this, if non-local unit is the target and one tries to immediately access added backpack, the backpack returned will be [[objNull | Null]]. When adding backpack dynamically to a remote unit, wait until backpack is added (See Example 2)}} |DESCRIPTION= | {{Warning | Beware, the backpack added with this command will be created on the PC [[local]] to the unit you are adding it to, even if executed on the server. Because of this, if non-local unit is the target and one tries to immediately access added backpack, the backpack returned will be [[objNull | Null]]. When adding backpack dynamically to a remote unit, wait until backpack is added (See Example 2)}} |DESCRIPTION= | ||
| unit '''addBackpackGlobal''' backpack|SYNTAX= | | unit '''addBackpackGlobal''' backpack|SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[player]] [[addBackpackGlobal]] "B_AssaultPack_khk";</code> |EXAMPLE1= | |x1= <code>[[player]] [[addBackpackGlobal]] "B_AssaultPack_khk";</code> |EXAMPLE1= | ||
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};</code> |EXAMPLE2= | };</code> |EXAMPLE2= | ||
| [[addBackpack]], [[backpackContainer]], [[firstBackpack]], [[unitBackpack]], [[backpack]], [[backpackCargo]], [[getBackpackCargo]], [[backpackItems]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[removeBackpack]], [[clearBackpackCargo]], [[clearBackpackCargoGlobal]], [[clearAllItemsFromBackpack]], [[loadBackpack]], [[backpackSpaceFor]], [[canAddItemToBackpack]], [[addItemToBackpack]], [[removeItemFromBackpack]], [[everyBackpack]]|SEEALSO= | | [[addBackpack]], [[backpackContainer]], [[firstBackpack]], [[unitBackpack]], [[backpack]], [[backpackCargo]], [[getBackpackCargo]], [[backpackItems]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[removeBackpack]], [[clearBackpackCargo]], [[clearBackpackCargoGlobal]], [[clearAllItemsFromBackpack]], [[loadBackpack]], [[backpackSpaceFor]], [[canAddItemToBackpack]], [[addItemToBackpack]], [[removeItemFromBackpack]], [[everyBackpack]]|SEEALSO= |
Revision as of 00:05, 17 January 2021
Description
- Description:
- Adds a backpack to a unit (even non-local).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addBackpackGlobal backpack
- Parameters:
- unit: Object - soldier
- backpack: String - backpack class name
- Return Value:
- Nothing
Examples
- Example 1:
player addBackpackGlobal "B_AssaultPack_khk";
- Example 2:
_unit spawn { if (!isNull backpackContainer _this) then { removeBackpackGlobal _this; waitUntil { isNull backpackContainer _this }; }; _this addBackpackGlobal "B_AssaultPack_khk"; waitUntil { !isNull backpackContainer _this }; backpackContainer _this addMagazineCargoGlobal ["30Rnd_556x45_Stanag",5]; };
Additional Information
- See also:
- addBackpackbackpackContainerfirstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForcanAddItemToBackpackaddItemToBackpackremoveItemFromBackpackeveryBackpack
Notes
-
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