forceFollowRoad: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| A3 |Game name= | | A3 |Game name= | ||
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|gr1= Unit Control |GROUP1= | |gr1= Unit Control |GROUP1= | ||
| Forces the vehicle to stay on road.|DESCRIPTION= | | Forces the vehicle to stay on road.|DESCRIPTION= | ||
| vehicle '''forceFollowRoad''' state |SYNTAX= | | vehicle '''forceFollowRoad''' state |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>car [[forceFollowRoad]] [[true]];</code> |EXAMPLE1= | |x1= <code>car [[forceFollowRoad]] [[true]];</code> |EXAMPLE1= | ||
| [[setConvoySeparation]],[[limitSpeed]], [[setDriveOnPath]]|SEEALSO= | | [[setConvoySeparation]],[[limitSpeed]], [[setDriveOnPath]]|SEEALSO= |
Revision as of 01:14, 17 January 2021
Description
- Description:
- Forces the vehicle to stay on road.
- Groups:
- Unit Control
Syntax
- Syntax:
- vehicle forceFollowRoad state
- Parameters:
- vehicle: Object - vehicle
- state: Boolean - true: Force on road, false: default behaviour
- Return Value:
- Nothing
Examples
- Example 1:
car forceFollowRoad true;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with A3 version 1.64]][[ Category: A3: New Scripting Commands | FORCEFOLLOWROAD]][[ Category: A3: Scripting Commands | FORCEFOLLOWROAD]]