getDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{since" to "{{Since") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| ofp |Game name= | | ofp |Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Returns the object heading in the range 0..360. | | Returns the object heading in the range 0..360. | ||
{{Feature|arma3 | An alternative syntax was added that gets heading from one object or position to another object or position, the engine equivalent of [[BIS_fnc_dirTo]].}} |DESCRIPTION= | {{Feature|arma3 | An alternative syntax was added that gets heading from one object or position to another object or position, the engine equivalent of [[BIS_fnc_dirTo]].}} |DESCRIPTION= | ||
| [[getDir]] object |SYNTAX= | | [[getDir]] object |SYNTAX= | ||
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| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
| s2= pos1 [[getDir]] pos2 {{Since|arma3|1.55.133361}} |SYNTAX2= | | s2= pos1 [[getDir]] pos2 {{Since|arma3|1.55.133361}} |SYNTAX2= | ||
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| r2= [[Number]] |RETURNVALUE2= | | r2= [[Number]] |RETURNVALUE2= | ||
|x1 = <code>_azimuth = [[getDir]] [[player]];</code> |EXAMPLE1= | |x1 = <code>_azimuth = [[getDir]] [[player]];</code> |EXAMPLE1= | ||
|x2 = <code>_azimuth = [[player]] [[getDir]] tank;</code> |EXAMPLE2= | |x2 = <code>_azimuth = [[player]] [[getDir]] tank;</code> |EXAMPLE2= | ||
| [[getDirVisual]], [[direction]], [[getRelDir]] |SEEALSO= | | [[getDirVisual]], [[direction]], [[getRelDir]] |SEEALSO= |
Revision as of 01:22, 17 January 2021
Description
- Description:
- Returns the object heading in the range 0..360.
- Groups:
- Object Manipulation
Syntax
Alternative Syntax
- Syntax:
- pos1 getDir pos2 Template:Since
- Parameters:
- pos1: Object, Position2D or Position3D - from where
- pos2: Object, Position2D or Position3D - to where
- Return Value:
- Number
Examples
Additional Information
- See also:
- getDirVisualdirectiongetRelDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on October 23, 2013
- AgentRev
-
Be careful when using this command in conjunction with BIS_fnc_rotateVector2D, which rotates vectors counterclockwise as per trigonometric conventions, while getDir returns a clockwise angle.
To counter this, simply negate the output of getDir:[[0,1,0], -(getDir _object)] call BIS_fnc_rotateVector2D;
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands