isBleeding: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
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|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
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| Returns whether the unit is bleeding.  |DESCRIPTION=
| Returns whether the unit is bleeding.  |DESCRIPTION=
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| '''isBleeding''' unit |SYNTAX=
| '''isBleeding''' unit |SYNTAX=
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|x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>|EXAMPLE1=  
|x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>|EXAMPLE1=  


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| [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]] |SEEALSO=  
| [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 01:42, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns whether the unit is bleeding.
Groups:
Object Manipulation

Syntax

Syntax:
isBleeding unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
if (isBleeding player) then { player groupChat "I'm bleeding!!"; }

Additional Information

See also:
getBleedingRemainingisBurningsetBleedingRemaining

Notes

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Notes

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