BIS fnc destroyCity: Difference between revisions
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|gr1 = Environment |GROUP1= | |gr1 = Environment |GROUP1= | ||
| Destroys building in given area based on input seed. | | Destroys building in given area based on input seed. | ||
| [position, ''areaSize'', ''seed'', ''blacklist''] call [[BIS_fnc_destroyCity]] |SYNTAX= | | [position, ''areaSize'', ''seed'', ''blacklist''] call [[BIS_fnc_destroyCity]] |SYNTAX= |
Revision as of 21:10, 17 January 2021
Description
- Description:
- Destroys building in given area based on input seed.
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- [position, areaSize, seed, blacklist] call BIS_fnc_destroyCity
- Parameters:
- position: Object, String or Position - center of the area:
- areaSize: Number - (Optional, default 1000) area radius
- seed: Number - (Optional, default 1138) destruction's random seed
- blacklist: Array - (Optional, default []) array of spared buildings
- Return Value:
- Boolean - true when completed
Examples
- Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;
Additional Information
- See also:
- setDamagenearestBuildingbuildingPos
Notes
-
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