enableWeaponDisassembly: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.68 | |1.68 | ||
|arg= global | |arg= global | ||
|eff= global | |eff= global | ||
|gr1= Weapons | |gr1= Weapons | ||
| Enables or disables disassembly of static weapons. Could be applied to local [[player]], to another unit or to static weapon directly. | | Enables or disables disassembly of static weapons. Could be applied to local [[player]], to another unit or to static weapon directly. | ||
| '''enableWeaponDisassembly''' enable | | '''enableWeaponDisassembly''' enable | ||
|p1= enable: [[Boolean]] - [[false]] to prevent local [[player]] from being able to disassemble static weapons | |p1= enable: [[Boolean]] - [[false]] to prevent local [[player]] from being able to disassemble static weapons | ||
| [[Nothing]] | | [[Nothing]] | ||
| s2= entity '''enableWeaponDisassembly''' enable | | s2= entity '''enableWeaponDisassembly''' enable | ||
|p21= entity: [[Object]] - unit or static weapon |PARAMETER21= | |p21= entity: [[Object]] - unit or static weapon |PARAMETER21= | ||
|p22= enable: [[Boolean]] - [[false]] to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone |PARAMETER22= | |p22= enable: [[Boolean]] - [[false]] to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone |PARAMETER22= | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= <code> [[enableWeaponDisassembly]] [[false]];</code> | |x1= <code> [[enableWeaponDisassembly]] [[false]];</code> | ||
|x2= <code> soldier1 [[enableWeaponDisassembly]] [[false]];</code> | |x2= <code> soldier1 [[enableWeaponDisassembly]] [[false]];</code> | ||
|x3= <code> mortar1 [[enableWeaponDisassembly]] [[false]];</code> | |x3= <code> mortar1 [[enableWeaponDisassembly]] [[false]];</code> | ||
| [[weapons]], [[action]], [[inGameUISetEventHandler]] | | [[weapons]], [[action]], [[inGameUISetEventHandler]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:38, 18 January 2021
Description
- Description:
- Enables or disables disassembly of static weapons. Could be applied to local player, to another unit or to static weapon directly.
- Groups:
- Weapons
Syntax
- Syntax:
- enableWeaponDisassembly enable
- Parameters:
- enable: Boolean - false to prevent local player from being able to disassemble static weapons
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- entity enableWeaponDisassembly enable
- Parameters:
- entity: Object - unit or static weapon
- enable: Boolean - false to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone
- Return Value:
- Nothing
Examples
- Example 1:
enableWeaponDisassembly false;
- Example 2:
soldier1 enableWeaponDisassembly false;
- Example 3:
mortar1 enableWeaponDisassembly false;
Additional Information
- See also:
- weaponsactioninGameUISetEventHandler
Notes
-
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