getObjectDLC: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= * " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.36 | |1.36 | ||
|gr1= DLC | |gr1= DLC | ||
|arg= global | |arg= global | ||
| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | | Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | ||
| '''getObjectDLC''' obj | | '''getObjectDLC''' obj | ||
|p1= obj: [[Object]] | |p1= obj: [[Object]] | ||
| [[Number]] (or [[Nothing]] if vanilla item) | | [[Number]] (or [[Nothing]] if vanilla item) | ||
Line 20: | Line 20: | ||
} [[else]] { | } [[else]] { | ||
[[hint]] "This object is vanilla"; | [[hint]] "This object is vanilla"; | ||
};</code> | };</code> | ||
|x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]]; | |x2= <code>_akm = [[createSimpleObject]] ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",[[getPosASL]] [[player]]]; | ||
[[getObjectDLC]] _akm; {{cc|395180}}</code> | [[getObjectDLC]] _akm; {{cc|395180}}</code> | ||
| [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]] | | [[getDLCs]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:41, 18 January 2021
Description
- Description:
- Returns appID of the DLC the object belongs to or nil if object is vanilla.
- Groups:
- DLC
Syntax
Examples
- Example 1:
_appID = getObjectDLC cursorTarget; if (!isNil "_appID") then { hint format ["This object belongs to DLC with id: %1", _appID]; } else { hint "This object is vanilla"; };
- Example 2:
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180
Additional Information
- See also:
- getDLCsgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo
Notes
-
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