groupOwner: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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| [[owner]], [[setOwner]], [[setGroupOwner]], [[local]], [[group]], [[didJIPOwner]], [[remoteExecutedOwner]] | | [[owner]], [[setOwner]], [[setGroupOwner]], [[local]], [[group]], [[didJIPOwner]], [[remoteExecutedOwner]] | ||
}} | }} | ||
Revision as of 15:49, 18 January 2021
Description
- Description:
- Returns the machine network ID of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
- Groups:
- Multiplayer
Syntax
Examples
- Example 1:
_clientID = groupOwner _someGroup;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note