BIS fnc execVM: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
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|s2= [argument(s), filename] call [[BIS_fnc_execVM]] | |s2= [argument(s), filename] call [[BIS_fnc_execVM]] | ||
|p21= argument(s): [[Any Value]] - Arguments are passed to script as magic variable [[_this]]. | |p21= argument(s): [[Any Value]] - Arguments are passed to script as magic variable [[_this]]. | ||
|p22= filename: [[String]] | |p22= filename: [[String]] | ||
|r2= [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the script has finished. | |r2= [[Script]] - script handle, which can be used to determine (via [[scriptDone]]) when the script has finished. |
Revision as of 18:08, 29 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- filename: String
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- [argument(s), filename] call BIS_fnc_execVM
- Parameters:
- argument(s): Any Value - Arguments are passed to script as magic variable _this.
- filename: String
- Return Value:
- Script - script handle, which can be used to determine (via scriptDone) when the script has finished.
Examples
- Example 1:
"Bonus\initializeExtras.sqf" call BIS_fnc_execVM;
- Example 2:
[player,"reposition.sqf"] call BIS_fnc_execVM;
- Example 3:
[[[_param1, _param2], "addBonus.sqf"], "BIS_fnc_execVM", true] call BIS_fnc_MP;
Additional Information
- See also:
- See also needed
Notes
-
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