BIS fnc spawn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
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|s2= code [[spawn]] '''BIS_fnc_spawn'''; | |s2= code [[spawn]] '''BIS_fnc_spawn'''; | ||
|p21= '''code''': [[Code]] | |p21= '''code''': [[Code]] | ||
|r2= [[Nothing]] | |r2= [[Nothing]] |
Revision as of 18:14, 29 January 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- params: Anything - function arguments
- code: Code - function code
- Return Value:
- Return value needed
Alternative Syntax
Examples
- Example 1:
- Show a message for the current player.
[["Hello"], {hint (_this select 0);}] spawn BIS_fnc_spawn;
- Example 2:
- Show a message to all connected players.
[[["Hello"], {hint (_this select 0);}], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP;
- Example 3:
- Alternative syntax
{hint "Hello";} spawn BIS_fnc_spawn;
Additional Information
- See also:
- See also needed
Notes
-
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