cutRsc: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on 30 Jun, 2008 | <dd class="notedate">Posted on 30 Jun, 2008</dd> | ||
<dt class="note">[[User:Dr_Eyeball|Dr_Eyeball]]<dd class="note"> | <dt class="note">[[User:Dr_Eyeball|Dr_Eyeball]]<dd class="note"> | ||
Using [[cutRsc]] (instead of [[titleRsc]]) for a HUD has the benefits of: | Using [[cutRsc]] (instead of [[titleRsc]]) for a HUD has the benefits of: | ||
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* using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it. | * using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it. | ||
<dd class="notedate">Posted on 17 Oct, 2013 | <dd class="notedate">Posted on 17 Oct, 2013</dd> | ||
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]<dd class="note"> | <dt class="note">[[User:Killzone_Kid|Killzone_Kid]]<dd class="note"> | ||
Regarding removing current resource with [[cutRsc]] ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in [[description.ext]] so it looks like this: | Regarding removing current resource with [[cutRsc]] ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in [[description.ext]] so it looks like this: |
Revision as of 01:06, 30 January 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [class, type, speed, showInMap]: Array
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional, default -1): Number - Time in seconds to fade in resource.
- showInMap (Optional, default true): Boolean - false to hide the text when the map is opened.
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- layer cutRsc [class, type, speed, showInMap]
- Parameters:
- layer: Number or String
- Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100
- String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE Template:Since
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) Time in seconds to fade in resource.
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
- Return Value:
- Nothing
Examples
- Example 1:
cutRsc ["binocular", "PLAIN"]; cutRsc ["binocular", "PLAIN", 2]; cutRsc ["binocular", "PLAIN", 2, false];
- Example 2:
2 cutRsc ["binocular", "PLAIN", 2];
- Example 3:
_layer = "layer1" cutRsc ["binocular", "PLAIN", 2];
- Example 4:
// Create IGUI display // Such display can be closed with closeDisplay command or by overwriting the same cut layer with another output. // Note that "Unload" EH for some reason does not work with such display. "someLayer" cutRsc ["RscTitleDisplayEmpty", "PLAIN"]; private _display = uiNamespace getVariable "RscTitleDisplayEmpty";
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 30 Jun, 2008
- Dr_Eyeball
-
Using cutRsc (instead of titleRsc) for a HUD has the benefits of:
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it.
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- Posted on 17 Oct, 2013
- Killzone_Kid
-
Regarding removing current resource with cutRsc ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in description.ext so it looks like this:
class RscTitles { class Default { idd = -1; fadein = 0; fadeout = 0; duration = 0; }; };
Alternatively, you can use cutText, yes cutText command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:
cutRsc ["myRsc", "PLAIN"]; // show cutText ["", "PLAIN"]; // remove
10 cutRsc ["myRsc", "PLAIN"]; // show 10 cutText ["", "PLAIN"]; // remove
Also if you use layers would be a good idea to register them with BIS_fnc_rscLayer to avoid possible clashes with other layers:
("myLayerName" call BIS_fnc_rscLayer) cutRsc ["myRsc","PLAIN"]; // show ("myLayerName" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; // remove
You can also immediately remove resource with cutFadeOut command:
123 cutFadeOut 0;