setParticleRandom: Difference between revisions
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|x1 = <code> _particleSource [[setParticleRandom]] [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];</code> | |x1 = <code> _particleSource [[setParticleRandom]] [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];</code> | ||
| [[ParticleArray]], [[setParticleCircle]], [[setParticleParams]], [[ParticleTemplates]], [[setParticleClass]], [[particlesQuality]], [[setParticleFire]] | |seealso= [[ParticleArray]], [[setParticleCircle]], [[setParticleParams]], [[ParticleTemplates]], [[setParticleClass]], [[particlesQuality]], [[setParticleFire]] | ||
}} | }} | ||
Revision as of 00:01, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- Particles
Syntax
- Syntax:
- Syntax needed
- Parameters:
- particleSource: Object
- lifeTime: Number
- position: Array in format [randomX, randomY, randomZ]
- moveVelocity: Array in format [randomX, randomY, randomZ]
- rotationVelocity: Number
- size: Number
- color: Color (RGBA)
- directionPeriod: Number
- directionIntensity: Number
- angle: Number (Optional)
- bounceOnSurface: Number (Optional) Template:Since
- Return Value:
- Return value needed
Examples
- Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];
Additional Information
- See also:
- ParticleArraysetParticleCirclesetParticleParamsParticleTemplatessetParticleClassparticlesQualitysetParticleFire
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 03, 2013 - 15:35
- Druid
- Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.