cutRsc: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ") |
Killzone Kid (talk | contribs) No edit summary |
||
Line 12: | Line 12: | ||
{{Feature|arma3|For greater efficiency and ease of modability, it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673.}} | {{Feature|arma3|For greater efficiency and ease of modability, it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673.}} | ||
| '''cutRsc''' [class, | | '''cutRsc''' [class, effect, speed, showInMap] | ||
|p1= [class, | |p1= [class, effect, speed, showInMap]: [[Array]] | ||
|p2= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) | |p2= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) | ||
|p3= | |p3= effect: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. | ||
|p4= speed (Optional, default -1): [[Number]] - Time in seconds to fade in resource. | |p4= speed (Optional, default -1): [[Number]] - Time in seconds to fade in resource. | ||
Line 26: | Line 26: | ||
| [[Nothing]] | | [[Nothing]] | ||
|s2= layer '''cutRsc''' [class, | |s2= layer '''cutRsc''' [class, effect, speed, showInMap] | ||
|p21= layer: [[Number]] or [[String]] | |p21= layer: [[Number]] or [[String]] | ||
Line 34: | Line 34: | ||
|p22= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) | |p22= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) | ||
|p23= | |p23= effect: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. | ||
|p24= speed: [[Number]] - (Optional, default -1) Time in seconds to fade in resource. | |p24= speed: [[Number]] - (Optional, default -1) Time in seconds to fade in resource. |
Revision as of 16:14, 6 February 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [class, effect, speed, showInMap]: Array
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- effect: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional, default -1): Number - Time in seconds to fade in resource.
- showInMap (Optional, default true): Boolean - false to hide the text when the map is opened.
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- layer cutRsc [class, effect, speed, showInMap]
- Parameters:
- layer: Number or String
- Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100
- String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE Template:Since
- class: String - the class name of the resource. ("Default" will remove the current resource.)
- effect: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) Time in seconds to fade in resource.
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
- Return Value:
- Nothing
Examples
- Example 1:
cutRsc ["binocular", "PLAIN"]; cutRsc ["binocular", "PLAIN", 2]; cutRsc ["binocular", "PLAIN", 2, false];
- Example 2:
2 cutRsc ["binocular", "PLAIN", 2];
- Example 3:
_layer = "layer1" cutRsc ["binocular", "PLAIN", 2];
- Example 4:
// Create IGUI display // Such display can be closed with closeDisplay command or by overwriting the same cut layer with another output. // Note that "Unload" EH for some reason does not work with such display. "someLayer" cutRsc ["RscTitleDisplayEmpty", "PLAIN"]; private _display = uiNamespace getVariable "RscTitleDisplayEmpty";
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 30 Jun, 2008
- Dr_Eyeball
-
Using cutRsc (instead of titleRsc) for a HUD has the benefits of:
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it.
- having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
- Posted on 17 Oct, 2013
- Killzone_Kid
-
Regarding removing current resource with cutRsc ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in description.ext so it looks like this:
class RscTitles { class Default { idd = -1; fadein = 0; fadeout = 0; duration = 0; }; };
Alternatively, you can use cutText, yes cutText command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:
cutRsc ["myRsc", "PLAIN"]; // show cutText ["", "PLAIN"]; // remove
10 cutRsc ["myRsc", "PLAIN"]; // show 10 cutText ["", "PLAIN"]; // remove
Also if you use layers would be a good idea to register them with BIS_fnc_rscLayer to avoid possible clashes with other layers:
("myLayerName" call BIS_fnc_rscLayer) cutRsc ["myRsc","PLAIN"]; // show ("myLayerName" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; // remove
You can also immediately remove resource with cutFadeOut command:
123 cutFadeOut 0;